AI Insights · Timothy · October 2022
Top 5 Platformer Games on Android in UAE Q3 2022
An overview of the performance of the top 5 platformer games on Android in the UAE during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top platformer games on Android in the United Arab Emirates showcased interesting trends in their performance metrics. Here's a detailed look at the weekly downloads, revenue, and active users for the top 5 games: Subway Surfers, Stumble Guys, Coffee Stack, Tall Man Run, and Count Masters: Stickman Games.
Subway Surfers
Subway Surfers experienced fluctuations in weekly downloads, peaking at around 13.8K in early August and then gradually declining to approximately 7.2K by the end of September. The game’s weekly revenue varied, with the highest earnings of about $451 in mid-July. Active users saw a high of 155.3K in early August before decreasing to 117.1K by the end of the quarter.
Stumble Guys
Stumble Guys showed a notable increase in weekly revenue, reaching a peak of approximately $974 in early September. The game's weekly downloads started at around 7.3K in early July and declined to about 3.9K by the end of September. Active users grew steadily, peaking at 32.6K in late August before slightly decreasing to 29.4K by the end of the quarter.
Coffee Stack
Coffee Stack saw a significant spike in downloads, peaking at approximately 15K in mid-August, followed by a decline to around 4.8K by the end of September. The number of active users also surged, reaching a high of 29.6K in late August before declining to 16.3K by the end of the quarter.
Tall Man Run
Tall Man Run had a relatively stable performance in terms of weekly downloads, with numbers hovering around 4K to 5K throughout the quarter. Active users fluctuated slightly, peaking at around 21.2K in early July and declining to approximately 14.2K by the end of September.
Count Masters: Stickman Games
Count Masters: Stickman Games maintained a steady download rate, starting at around 5.5K in early July and ending at approximately 3.2K in late September. The game’s active users peaked at 24.2K in mid-July and gradually decreased to around 17.8K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s website.